![]() New side quests are triggered by completing story quests, researching technologies, constructing specific buildings, scouting and conquering provinces. Those quests contain a lot of tasks that require advancing on the campaign map. ![]() Story quests provide an overarching plot for an entire era. You produce these 5 times as fast and for 1/5 the cost as other goods, and if you have a decent guild you should be able to trade for the other goods without spending any extra forge points as long as you plan things out far ahead of need.Story, Side, Recurring quests side panels ![]() If you plan on building great buildings I would also strongly advise you to plan out the goods requirements for those well in advance long before you get the last blueprint) and, if you might run into problems with inadequate goods, reserve goods for tech requirements before using them for building great buildings or negotiating for provinces, as the latter two are not on any sort of time limit, but the former can cause you the sort of difficulties you are experiencing now.įinally, you should pick up any goods deposits you can from the continent map and try only producing goods you have goods deposits for. At the bottom of the post is an image of what looks like an Excel spreadsheet listing all goods requirements for all ages. One thing that has helped me enormously is this post: (well, the first post in the thread by HaekelHansi). As an example, on B server I am curently in the middle of the colonial age, yet I have figured out all the goods requirements for all the ages, and currently have everything for both the colonial age and the industrial age and have most of what I need for the progressive age (well, other then not having any industrial or progressive age goods yet). It all basically just biols down to planning ahead, but more specifically you should look at future advances you will be getting on the tech tree and try to get the goods (and, if you are low on them, coins and supplies) that you will need for them well in advance. ![]() I'd also like to recommend some strategies for avoiding this situation in the future. ![]()
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